Browsing all articles from June, 2011
video games aggression

Video Games Raise Aggression in College-Age

The debate on violent video games has been ongoing for decades, since the early days of Sega Genesis games like Mortal Kombat and Night Trap. The Supreme Court is deliberating on violent video games law passed in California and then canceled. Now there’s a new search for oil on the fire just before E3 2011 began in Los Angeles. Researchers at the University of Missouri (MU) released a new study that found that the brains of players of violent video games become less sensitive to violence, and this response reduces the brain predicts an increase in aggressiveness. Bruce Bartholow, an associate professor of psychology MU, found that violent video games increase aggression, followed by a

Social gaming Is Good Marketing Strategy

The use of play as a technique of social marketing has been powerful front and center last month at the annual Marketing Awards BtoB Social Media in Manhattan. Communications technology company Cisco Systems has won the honors of social marketing into two categories and also won his second “Choice” prize for a campaign that prominently interactive gaming experience. If the game was a bit under the radar of the media, overshadowed by the giant Facebook / LinkedIn / Twitter, their time in the sun may be dawning. “Yes, we’ve had questions from a series of internal frames when we arrived with the idea of ​​playing together,” said Doug Webster, Cisco senior director of worldwide service

pc game

Play PC Games On Your IPad By The End Of The Year

IPad 2 games of the machine could be quite ill, but has the features you crave traditional video players – power play full retail titles that you can see on the computer or game console. This is all about to change, because not only can iPad play PC games, can be damn good. It can do a real live game controller. At the Electronic Entertainment Expo in Los Angeles on Tuesday, I had the opportunity to mess with an updated version of the iPad OnLive app. OnLive is a cloud-based service game, which really gives players the opportunity to play a full stream on your PC, and in particular the micro-cantilever, which is hooked to

Manage Communication In Presence Of Social Media For “Casino Royale” Goa

Digital Strategy, the company unveiled a pilot social media marketing, Casino Royale in Goa. The agency was created the Facebook page of the casino at home and the community only a couple of months have been built for 70,000 fans. Vivek Bhargava, MD, said: “We did a lot of work with market research, but our goal has always been to enable traders to join the audience on platforms that have a dynamic pricing and measurable effect. Marketing must be able to fully understand the value of their expenses, and now the media also meets these criteria. ” For Casino Royale, Communicate 2 is running their Facebook presence, with a strong emphasis on content creation for